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Incidence Geometry

Magma 2.7 contains facilities for creating and computing with incidence geometries and coset geometries. These have been developed by Dimitri Leemans (Brussels). The Magma Incidence Structure type comprises a set of points and a set of blocks together with an incidence relation. Following Bekenhout, we define a more general object as follows: An incidence geometry is a 4-tuple $\Gamma = (X, *, t, I)$ where

We also introduce group-geometry pairs or coset geometries. Roughly speaking, these are geometries constructed from a group and some of its subgroups in the following way. Let I be a finite set and let G be a group together with a finite family of subgroups (Gi) $_{i \in I}$. We define the incidence geometry $\Gamma = \Gamma(G,(G_i)_{i \in I})$ as follows. The set X of elements or varieties of $\Gamma$ consists of all cosets gGi, $g \in G$, $i \in I$. We define an incidence relation * on X by:

g1Gi * g2Gj iff $g_1G_i \cap g_2G_j$ is non-empty in G.
$\Gamma(G,(G_i)_{i \in I})$ may also be called a group-geometry pair.



 
next up previous
Next: Incidence Geometries Up: Finite Incidence Structures Previous: Finite Planes